F-16C Viper

Task: Modeling & UV (Exterior)
Created for next-generation flight simulator – NOR Platform

After completing G-120TP I received a new assignment to create the most accurate exterior model of F-16C Viper. To speed up the process I have received photogrammetry, unfortunately, due to the high reflectivity of the F-16C surface used in photogrammetry, the quality of the output mesh was very low. It did give me reasonable information on the dimensions of the plane. Blueprints were of no use due to the high amount of inaccuracies. For that reason, I had to use a lot of reference material on top of photogrammetry and use specular highlights as a reference for high-precision modeling.

Closer to the end of the project, the team was able to find a matte-painted F-16C in a museum. After receiving the new photogrammetry, I went once again over the whole plane from front to end to fine-tune minor mismatches in the surfaces of the plane, and the plane model became perfect in its shape!

NOR Platform – Trailer

Commissioned by Meta Immersive Synthetics & Heatblur Simulations